Taking the Legion to war!

I rarely get enough time to play currently, and so when the planets aligned to allow me to take part in my local club’s summer tournament, I leapt at the chance to put some models on the table and roll some dice! However, with the list submission date already passed, I was having to bring something together quickly, without the possibility of really testing it prior to the event. I pulled a list together of things that I thought would be fun or enjoyable to play with, and were things that were painted relatively well so that at least I would have a visually cohesive force, that would hopefully be able to dish out (some) damage. Although I had the possibility of drawing from any current 40k Codex, or indeed 30k, I wanted to play with the most recent Chaos Codex – no allies, frills or gimmicks here! At least ‘ob sec’ wouldn’t be a problem – but building to a 1650pts limit was also another inherent challenge to face. The list I went with was:

+ HQ (230pts) +

Chaos Lord with Lightning Claws, Mark of Nurgle and Sigil of Corruption – 120pts

Sorcerer with two additional Mastery Levels – 110pts

+ Troops (672pts) +

6 Plague Marines with two Plasma Guns, Aspiring Champion with Power Sword and Melta Bombs, with a Rhino – 229pts

6 Plague Marines with two Plasma Guns, Aspiring Champion with Power Sword and Melta Bombs, with a Rhino – 229pts

6 Plague Marines with two Melta Guns, Aspiring Champion with Power Sword, with a Rhino – 214pts

+ Fast Attack (340pts) +

Heldrake with Baleflamer – 170pts

Heldrake with Hades Autocannon – 170pts

+ Heavy Support (405pts) +

Chaos Vindicator with Combi-bolter and Siege Shield (135pts)

Chaos Vindicator with Combi-bolter and Siege Shield (135pts)

Chaos Vindicator with Combi-bolter and Siege Shield (135pts)

1647pts

So I had a list – but I also hadn’t properly played Seventh Edition, and I felt it would have been poor form to show up without at least running the list through. I was lucky to find an opponent who, the night before, would put the list through its paces with a list involving a lot of Deep Striking Terminators. It was a great introduction to 7th proper, against a tough list – but I felt that the Death Guard acquitted themselves well under the circumstances, grabbing several objectives, and summoning reinforcements effectively through some Daemons! I’d dealt a lot of damage, and was probably in the ascendency when the game ended: but it ended in an 8-8 thriller draw. Certainly, I felt better about going to a reasonably competitive tournament with a list that I had road-tested, even if I couldn’t make any changes to it!

On the morning of the tournament, I felt positive that I would at the very least make a competent opponent for whomever I faced, and was very much looking forward to at the very least becoming more adept with the latest edition. Seeing everyone else and their superbly painted and modelled armies was a great boost, and I was definitely excited to play on tables that were fully painted and covered with an assortment of terrain. There were three games to be played over the course of the day, the first was ‘Big Guns Never Tire’, deploying as per Hammer and Anvil. The second, ‘Crusade’, would follow the Vanguard Strike deployment. The third, The Emperor’s Will, would deploy as per Dawn of War.

My first game was against an opponent with a Tyranid force, with lots of big creatures, and so at least facing him down the table would perhaps give me slightly longer to hurl demolisher shells at him. In terms of the objective placement, I knew that I would have to fight into the centre of the board, but I had to hope that I could make a sufficient dent in his forces first. In hindsight, I probably didn’t concentrate enough fire on his larger creatures, with a Toxicrene threatening my flank considerably. Despite summoning two lots of Plaguebearers, and a Great Unclean One, I simply couldn’t chew through his stuff fast enough. Despite having no shooting attacks, the distance narrowed and once in combat, there would only really be one winner. Forgetting my reserve roll in the first instance was probably not ideal – but I would still have struggled, either way!

A photo of the action:

DGTyranids

With the scoring adjusted, taking into account the tactical objectives achieved and kill points, I lost 17-3. But, a superb opponent meant I had great fun, and it was good to play an army that I rarely see gracing tables!

After this game, we took a break for lunch, and had to set up our respective armies for display. I was very proud of my army, and it looked as follows:

DGArmy

DGArmySide

The loss ensured I would be on one of the lower tables, and thankfully, in terms of moving my stuff anyway, I remained on the same table I had played my first game on. My opponent had lost their first game, and I now faced a combined Imperial Guard/Iron Hands army, with two Forgeworld Vultures, with twin-linked Punisher Cannons, that would, in turn, cause some serious damage to my army.

Deploying on the diagonal was certainly a different experience, and perhaps in hindsight I could have chosen the other corner of the table and set my army up more defensively. But, I came for a scrap – and I wanted to show how tough those Plague Marines really were! Regrettably, failing to wipe out a Vanquisher that threatened most of my army early on meant I couldn’t then respond to the Drop Pod landing within my midst. Two Perils of the Warp attacks robbed my Sorcerer of the chance to manifest into a Daemon Prince, which may have secured a failing rearguard. My Lord spent most of the time running between bits of difficult terrain, and I was grateful that his Leman Russ Executioner destroyed itself, having chewed through more than enough of my left flank. Then, the Vultures entered and things became messy. Throwing twenty re-rollable dice at anything is going to ruin people’s days, and I didn’t really have a counter for them. The game finished with my Lord and a lone Plague Marine having finally got to combat and torn the opposition apart, sitting on an objective that counted for nothing. Regrettable! If I had remembered that, I probably would have placed that one out the way – rather than attempting to sit on it for most of the game. When the transports went, getting so few Plague Marines into combat was going to be a nightmare, and sadly I didn’t have the numbers to weather the storm.

My left flank (note, the far left is actually my ‘dead’ pile…):

DG/IG Battle

When I had things left on the board:

DG/IG Battle 2

When things went:

DG/IG Battle 3

This battle scored me a generous 19-1 loss. I’d killed a few things, but the cards were cruel, and entrenched objectives were unobtainable. Holding that one objective that was worthless was also an error!

I knew that for all my hard gaming, running 0-2, I would probably be in the bottom few. To be playing in the ‘wooden spoon’ match was pretty much what I had expected, but I was determined to claw this back! My army certainly had performed well in certain parts, and I hoped to get the synergy right in this game against Liam’s Dark Angels.

It started well: it always does. I’d set up in a way that meant I could get in close early, and hopefully hold the objectives long term, and racked up a healthy lead with some lucky cards, and some good rolling.

First turn - DA/DG

Summoning two Plague Bearer squads early on was useful, and despite being forced to deploy in the corner, it did offer additional protection for my rearmost objective.

Summoning

However, whilst I was casually marauding my Lord and retinue behind enemy lines, two Terminator squads teleported into the midst: and then proceeded to carve into my back line. The sheer fire-power they put out coming in (another great Formation that was used very effectively) meant that however much damage I would be causing to the rest of his army through my Vindicator and Lord, it was being reciprocated in kind through the parts of my army left behind on objectives.

Deep Strike!

That said, most of my army continued to fight nobly – and it was a fantastic game. With spates of luck and terrible/good rolling on both parts, it meant that when the game ended, both sides were thoroughly battered. That healthy lead I had built had crumbled when I was no longer able to hold objectives, and Liam racked up a win of somewhere in the region of 30 points to my still impressive 18, resulting in a 16-4 victory to him when adjusted. It was great fun, and although I still had my Lord, a Plague Marine and two Heldrakes, it would have got little better thereafter. Regrettably, such a loss secured my prize of the ‘wooden spoon’ for a last placed finish, and I was awarded a new game to try!

Marvel Dice Masters

All in all, it was a fantastic day – and I thoroughly enjoyed myself. In future, I think allying with Daemons for the benefits of Summoning would be appropriate, given that I tended to rely on that for the fun factor on this occasion. Or, more Troops may have helped… perhaps swapping out a couple of Vindicators for Maulerfiends may have also helped – but nonetheless, for not being able to play-test and tweak prior to the tournament, I’m very happy with how it performed and most importantly, how seventh edition plays in general. Hopefully, will be the first of many games over the coming months!

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A New Year Beckons…

It’s crazy that this blog hasn’t been updated in awhile – I thought I was getting good at posting regular updates and content, and clearly failed – so at least there’ll be a veritable truckload of posts over the coming weeks. Life has inevitably been in the way of hobbying, which is good and bad in equal measure! That said, since the ETL, I’ve been doing well at ploughing through unit after unit, and creating some really good things that I’m proud of – and continuing to clear my backlog!

As ever, the Bolter and Chainsword ran the Call of Chaos in the run up to Christmas – an irresistible challenge for a batch painter like myself. I went all out:

“I, Chaeron, will answer the Call of Chaos and vow to complete twenty one units, all before January 15th 2015. If I do this successfully I will receive the Mark of Postulant Glory and continue on the path to ruin. If I fail I’ll wear the Mark of the Lost and I expect no mercy on my soul!

  1. Forgeworld Great Unclean One
  2. Forgeworld Great Unclean One
  3. Forgeworld Great Unclean One
  4. Five Plague Marines with Aspiring Champion and special weapon.
  5. Five Plague Marines with Aspiring Champion and special weapon.
  6. Five Plague Marines with Aspiring Champion and special weapon.
  7. Five Plague Marines with Aspiring Champion and special weapon.
  8. Five Plague Marines with Aspiring Champion and special weapon.
  9. Five Plague Marines with Aspiring Champion and special weapon.
  10. Five Plague Marines with Aspiring Champion and special weapon.
  11. Five Plague Marines with Aspiring Champion and special weapon.
  12. Five Plague Marines with Aspiring Champion and special weapon.
  13. Five Plague Marines with Aspiring Champion and special weapon.
  14. Five Plague Marines with Aspiring Champion and special weapon.
  15. Five Plague Marines with Aspiring Champion and special weapon.
  16. 1 Obliterator
  17. 1 Obliterator
  18. 1 Obliterator
  19. 1 converted Fiend of Slaanesh
  20. 1 converted Fiend of Slaanesh
  21. 1 converted Fiend of Slaanesh”

It was a pretty big vow – the largest in terms of units pledged, with plenty of familiar faces also participating to suitably encourage and provide the criticism to help progress everything!

There are pre-photos of all of the pledged units:
GUO3_zps4c0834da.jpg

Troops_zpsc9b07ae4.jpg

Obliterators_zps1e32f90c.jpg

Fiends_zps70481b90.jpg

And with that, the next Black Crusade commenced!

I began with the three Forge World Great Unclean Ones – arguably, some of the best models produced and one of my all time favourites.

I started with a Rhinox Hide base, getting in everywhere fleshy:

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Proceeded to then drybrush Averland Sunset – trying get that tone and depth between the recessed areas, and make it look similar to elephant skin, wherever possible:

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Then, started to pick out all the flesh ‘disturbances’ in Screaming Skull (of which there are many):

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And all three had that done:

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I then worked on the flesh further:

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With the first one’s flesh coat done:

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And then together!

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So then, I started highlighting…

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And adding gore:

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Some assembly required:

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Up close and personal:

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I don’t even know the collective noun for three Great Unclean Ones – suggestions welcome:

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They all have quite questionable hygiene too:

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Once I got to this stage, I needed to throw in a WIP of something a bit different – those Fiends did nicely:
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Before I began blocking colours on my Obliterators:

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Once those steps are done, things go faster:
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And naturally I had to get the ext batch ready:

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And then get them painted!
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And now with flesh and weapons done:

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Before, finally, after a monumental effort: I completed it all! I went back and did a few extra things on all of the above, making sure everything was of a very good standard, no missed details etc. – which left me with one of everything:
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A nice side view:

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The ‘big guns’:

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The right side:

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The left side:

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Phew! Quite an effort – really pleased generally as the vast majority of the Plague Marines were salvage jobs, hence why there is some discolouration in places. Overall, a new lease of life – so I’m pretty delighted I’ve rescued them for the army.

And with that, the Call was complete. Now to begin preparations for the ETL, and a review of the year in general. Best wishes to you and yours for the year ahead!

E Tenebrae Lux III – My Next Vows

As some of my previous posts on this blog have alluded to, I’ve been actively competing in the Bolter and Chainsword’s E Tenebrae Lux III, which is a great motivator to get things painted. After my two early completions of roughly a thousand points a piece, I decided to go somewhat larger, vowing to complete:

Chaos Terminator Squad Corruptus – 5 Nurgle Terminators with VoTLW, pair of Lightning Claws, Chainfist, Power Fist x2, Reaper Autocannon, Champion with Gift of Mutation and the Icon Of Despair – 280pts

Chaos Terminator Squad Rictus – 5 Nurgle Terminators with VoTLW, Heavy Flamer – 212pts

Chaos Terminator Squad Mortis – 5 Nurgle Terminators with VoTLW, Reaper Autocannon, Power Fist, Chainfist and two Combi-Weapons, Champion with Gift of Mutation. – 267pts

Chaos Terminator Squad Vitiosus – 5 Nurgle Terminators with VoTLW, Reaper Autocannon, pair of Lightning Claws – 234pts

Chaos Terminator Squad Constupro –5 Nurgle Terminators with VoTLW, Reaper Autocannon, lightning claw – 230pts

Chaos Terminator Squad Inficio –5 Nurgle Terminators with VoTLW, Reaper Autocannon, Chainfist, CombiPlasma and Power Fist – 251pts

Grave Wardens – 5 Nurgle Terminators with VoTLW, 4 Combi Weapons and a Heavy Flamer– 232pts

Deathshroud – 5 Nurgle Terminators with VoTLW, 5 Combi Weapons – 227pts

Daemon Prince Chaeron – Mark of Nurgle, Power Armour, Mastery Level 1, Black Mace, Aura of Dark Glory – 265pts

Daemon Prince – Mark of Nurgle, Power Armour, Gift of Mutation, Black Mace, Aura of Dark Glory, Ichor Blood – 255pts

Daemon Prince – Mark of Nurgle, Power Armour, Gift of Mutation, Black Mace, Aura of Dark Glory, Ichor Blood and Wings– 295pts

Two Nurgle Obliterators with VoTLW: 158pts

Typhus – 230pts

Typhus – 230pts

Ahriman – 230pts

Kharn – 160pts

Chaos Knight – 375pts

9 Khorne Terminators with Heavy Flamer and Power Fist, 5 Chainfists and a Combi Flamer – 390pts

…Of total value 4521pts on or before August 1st. Now, making this vow just over four weeks before was perhaps ambitious – but I was keen to crack on and get a huge chunk of this done. Or die trying…

As ever, I resorted to painting in large batches, and spraying too:

Sprayed

I ploughed through the Deathshroud and Grave Wardens first:

And then moved onto the Cataphractii:

Which became:


 
Then:
 

 
Before trims:
 

 
Bases:
 

 

Leaving me with just a Knight:

If anyone is wondering why there’s a change of colour scheme from my normal – it’s because I’ve tied it into the Legio Mortis. With my inspiration being Dread Wake:


 
Meaning I had completed all of this!

And then, crazily, added another two vows with 24 hours to go:

Which I completed that evening:

6971pts completed in total over the course of a month – not bad, eh?

I’d highly recommend entering something similar: high levels of motivation and seeing everyone else’s great work is a massive inspiration. And, you can plough through great quantities in no time!

Necrosius

Another recent pleasure to paint was Forge World’s Necrosius – and I had two of them to do! Although a rough and ready quick job, very happy with how they came out. You can see them before:

And now in my scheme, after:

Much more coherent! Now just to raise a suitably large Zombie host…

Decimator and Ectofiend

Part of my vow for the ETL included a Decimator and Ectofiend, and although they both took a bit longer than expected due to work commitments, I have now finished the vow! Huzzah!

The rough step by step is below, if interested:

My Decimator and Forge Fiend, one more completed than the other, are being blocked – and I’m about to do the last of the white cover on the Decimator before we start to wash. The Forge needs the flesh and trim doing before I get to that stage – as well as the weapons of choice. Getting there though!

With a nice close-up of the Decimator:

These have both been washed to within an inch of their lives – Decimator will need a bit more detailing, bringing out some of the more intricate details on the armour – but is on the whole progressing nicely. The Forge needs more flesh work done to both tidy and improve the shade – and some more work done to both head and weapons, which need some more colouring! They’re really shaping up nicely I feel – and am going to have to work out how best to base the Decimator…

Ectofiend:

The Decimator:

Bad boys together:

For now, I can look at another vow – but revel in my two finished Daemon Engines!

Lord of Skulls

I always find it so much easier to paint to deadlines – and I love entering for competitions on the Bolter and Chainsword, so taking part in the ETL this year was a no-brainer. For my first vow, I wanted to complete the Lord of Skulls that has been sitting quite happily on my desk for some time. I needed to spray it white (as I’d bought it pre-built):

And could then start working on it. Painting became so much easier when I ripped the Lord of Skulls apart:

So much so, that he is now completed! ROT FOR THE ROT GOD; PUS FOR THE PUS THRONE!

Feels great to have completed a thousand points already, huzzah!

Unsure what I’ll vow next, but it’s a great start!

Blight Drones

One of the additions to my army has been Blight Drones: a second-hand acquisition from a friend who’d tried some conversion work and hadn’t the energy to continue. Naturally, these have joined the Long War in earnest and have been given a new lease of life! It’s been one of the more challenging recent modelling projects I’ve done, and I hope you like the effort that’s gone into them.

I made a start by repairing all of the issues, smoothing out defects and priming white over the previous coat. As you can see, at this stage I’ve blocked out all the decaying metal – next step will be to bring out all the flesh tone, before we start washing and weathering.

After that, the flesh!

I’d done all the flesh, a few washes here and there and most of the detailing. Here’s the back of one of them:

Hopefully looking suitably vile. My concern was that at that moment the flesh was just a bit too light, so I brought that up a shade with a drybrush/highlight combo. It has a nice tone to it, but it’s not perfect – and I didn’t feel it necessarily complimented either the decaying parts, or the armour particularly well. I wanted the spotty boils to stand out – so I needed to take a different tack to make sure it really did contrast with the strong metal orange tones.

I thought that by making the flesh more pallid it’d create the perfect contrast, and still look suitably sickly. So the skin tone was redone and there’s been a stiff highlight around the armour plating. I’ll still need to weather that further, but it’s shaping up at least! It does give the right contrast and leaves you in no doubt what is flesh and what is armour.

And, when the bases came… things started to fall into place:

I started off with the following:

I then proceeded (with help from Dad, cheers!) to cut the pieces of acrylic rod to about four inches each, before drilling into both the sphincter of the drone and through the base also:

Pushing the PVC into the hole created, I was then able to see how long I actually wanted it in the base before sawing off any excess.

I then secured this with superglue, added the tank trap from some spare FW resin blocks, and then used some liquid GS just to fill any necessary gaps.

With the aid of a hot glue gun, I then went and did the following:

To create the slime etc. coming from their rear, it was basically a case of layering and just letting it flow so it was pretty uneven and looking like watery slime trailing behind them and propelling them forward.

But naturally, I couldn’t stop there. We needed to get some colour on that bad boy! Now traditional inks didn’t work: they left the majority clear and simply ran off. So, a quick drybrush/paint of Rhinox Hide gave it a nice brown tone. I then proceeded to undercoat the base (which had been washed with the FW block prior to the gluing stage) in black.

The next step was using the Army Painter Quickshade from the tin: which leaves a glossy finish! I knew I’d have a use for this again! So on that went, quite liberally, before I returned to drybrushing the base in a dark grey and a thick black wash over the top. This was then given another highlight with a lighter grey and a thinner coat of black wash thereafter for detail. I added barbed wire and a stiff highlight on the traps as some final detailing for the time being!

Which leaves me with the following:

Then as a unit from the side too:

And some individual ones!

I really hope you like them!

I’m currently unsure as to what’s next on them – I might weather the armour slightly more, and perhaps a little highlight on the slime, but I’m pretty stoked at the moment as to how these have turned out. As ever, please chuck any comments and criticism my way – if it’ll help improve them, I’m always game to listen!

Thank you all as ever for your support and belief!